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3.9 Week 9 Advanced & Experimental Project 1

Week 9: Shooting & Running Sequence

Introduction

This week, I worked specifically on Skullchaser’s shooting and running sequence. I used the storyboard and reference videos I recorded last week to create my previs-shots.

Previs-Shots (Shooting & Running Sequence)

Shooting Sequence

The transitions of my running and shooting sequence are now clearer than my previous versions.

However, what I would like to polish for next week, are the rotations and movements of the rig itself as the controllers are not working as they should.

Process Breakdown

In order to create my previs-shots, I used my reference videos to help me pose the Skullchaser rig. On the left, there are some pictures of my previs-shots and on the right some shots of my reference videos.

Running Away from Bats

Aiming at Bats

Dropping the Pistol

Jumping off the Cliff

Categories
3.9 Week 9 Advanced & Experimental Project 1

Week 9: Mechanical Arm Compositing

Introduction

For this week, I edited my mechanical arm onto my footage we recorded in class. Since it was my first attempt at editing a video of such nature, I encountered numerous challenges and difficulties.

Video Editing Attempt

Editing Process

In order to create the short film, I animated the mechanical arm in Maya.

I rotated the shoulder, elbow, wrist and finger controllers.

Then, I rendered the sequence and edited the video in Adobe Premiere.

Major Challenge

Proportions: The major problem I had was that the size of the mechanical arm was not the same as my actual arm. However, when I scaled the arm to cover the blank spaces, it looked out of proportion. For this reason, what I actually should have done was to use a tighter green sleeve to avoid this issue.

Further Comments

Even though the video editing did not turn out as I expected, it was important to learn the workflow of compositing. In the future, I will make sure to wear a tighter green screen suit to create more convincing animations.