Introduction
This week, I focused on working on my blocking plus animation, making sure I keyed every part of the body.
Blocking Plus
First Outcome
This time I focused on adding keys to each part of the body and adding more breakdowns into my animation.
The part I struggled with the most was when the character points at the computer as I could not control the rotations in a smooth way.
However, I was advised that I can polish the movements when I start working in spline.
Feedback
- The first thing I need to improve is the body movement. I need to add some moving holds and create some overlap with the torso, neck and head.
- I was advised not to include the last part when the character takes the mouse, as I should not overcomplicate the scene.
- I need to add some animation to the eyelids.
Second Outcome
For my second attempt, I focused on creating some overlaps with the body, neck and head.
I also added two moving holds (one at the beginning and another one when the character looks at his screen).
I adapted the last part so that my character would walk away without taking the mouse.
Further Comments
Now that I have created the key poses of my character, I can start working in spline, which means I can now focus on animating the mouth and lips.