Categories
2.7 Week 7 Design for Animation

Week 7: Bibliography

Introduction

This week, we worked in groups, met the people from the VFX course and shared our research topics. We also talked about which books and academic papers we were going to use as a reference.

Tentative Research Topic

Tentative Title: How game narrative and character development in the videogame Last of Us can play an important role in gender representation.

In other words, I would like to analyze which key elements of the game narrative (as in purpose and structure) and character development (for instance, traits, personality, appearance, gender and sexuality) in the Last of Us can help to achieve gender representation in videogames.

Tentative Bibliography

  • Bateman, C. (2021) Game Writing Narrative Skills for Videogames. 2nd edn. London: Bloomsbury.
  • Brown, J. (1996) Gender and the Action Heroine: Hardbodies and the “Point of No Return”. Available at: https://doi.org/10.2307/3207893 (Accessed: 29 November 2022).
  • Butler, J. (1988) Performative Acts and Gender Constitution: An Essay in Phenomenology and Feminist Theory. Available at: https://doi.org/10.2307/3207893 (Accessed: 29 November 2022).