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3.12 Week 12 Advanced & Experimental Project 2

Week 12: Animated Artefact – Idea Presentation

Introduction

This week, we held a presentation of our animated artefact and showcased our concept, storyboard/animatic and pictures in development.

Concept

I will create a body mechanics shot, emphasizing on the idea that the body can be perceived as a powerful medium of expression. It will be heavily influenced by silent films as they convey the narrative visually and the characters communicate their feelings only with their body.

Narrative

Synopsis: The character in the story has the feeling they are being observed by creatures and it is their fear and obsession that leads them into a paranoid state of mind.

Animated Comedy

Cartoony Techniques: I will implement cartoony techniques into my animation, as I want my animated artefact to be an animated comedic short film.

Sketching my Storyboard

Storyboard 1/2

Introduction

  • A mysterious creature appears from a bucket.
  • When the character inspects the bucket, it disappears.

Main Body

  • A giant creature pops up from the back.
  • The character runs to the next room, however, more creatures start appearing (climax).
Storyboard 2/2

Conclusion

  • The character crawls back into the main room.
  • Looks around to see if they can find the huge creature.
  • No creatures are in sight anymore.
  • They leave the room failing to notice that a creature is attached to their back (plot twist).

Creating my Animatic

  • Animatic: I converted my storyboard into an animatic, as it will help me in the future to pose out my characters and record my reference videos.
  • Key Poses: I will also use it as a reference to create the key poses of my character.

Work in Progress

  • Environment: My animation will take place in an indoor environment, and I will use Buster Keaton’s interior spaces as a reference.
  • Visual Language: I want the environment to be displayed in grayscale to suggest the idea of silent films. However, I want the characters to be in color, so that they stand out from the background.
  • Characters: For my main character, I will use a cartoony and friendly character as my animation is targeted to a younger audience. Ideally it will not have many facial features as I want to only focus on body mechanics. When it comes to my creatures, I want to incorporate one-eyed monsters, as I want to tell the story of how my character has the feeling they are being observed.

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