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3.13 Week 13 Advanced & Experimental Project 2

Week 13: Body Mechanics Blocking Plus

Introduction

This week, I focused on creating my blocking plus draft for my body mechanics animation with George.

Blocking Checklist

Personal Blocking Checklist

Blocking Checklist

Before working on my blocking plus, I created my personal checklist based on the feedback George gave to my classmates:

Create balanced poses, keep silhouettes clear, avoid clipping, rotate the body towards the camera.

Blocking Process

First Outcome

Even though I added more breakdown poses and moving holds to my animation, the main issues I need to work on are:

  • The timing when the character stares at the balloon.
  • Push the poses when the character is about to fall from the edge.
  • Improve the overlapping action of the wrists.

Second Outcome

For my second draft, I edited the poses of my character and exaggerated the tripping sequence at the end.

Furthermore, I also learned how to include the frame rate counter into my playblast.

Third Outcome

After working on my last corrections, I am now ready to start working in spline and cleaning the keys in the graph editor.

Furthermore, I will also work on the lightning effect once I polish my spline animation.

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