Introduction
This week, I focused on adding some details to my mechanical arm and making sure that all the layers are named properly. In the following weeks, I will work on testing the animation of the arm.
Detail Close-Up


Adding Extrusions
I extruded the elbow to add more shadows and detail to the cylinder.

Adding Pads
I also worked on adding some pads for the palm of the hand.
I extruded the surface and edited the vertex points to change the shape of the pad.

Metallic Texture
I made sure the screws and the wrist have a metallic texture on the model.