Trailer Animation
For our submission, we decided to create a trailer to promote our VR experience. In this sense, at the collaboration fair we will showcase the trailer to engage people to come to our stand and the VR experience itself.
My Responsibilities
As the 3D animator in my team, it was my full responsibility to create the trailer. First, I came up with the script, then I established which camera shots we needed to include and finally I worked on the video editing.
Part 1: Creating the script

The picture on the left shows that I structured the trailer into five parts:
- Part 1: The intro scene focuses on contextualizing the VR experience for the player.
- Part 2: Invites the player to witness the rebirth of our world.
- Part 3: Displays the dramatic consequences of the climate apocalypse.
- Part 4: Focuses on featuring creature animations to emphasize the idea that life has evolved.
- Part 5: The credits scene will show our names, and responsibilities.
Part 2: Setting Up Cameras in Unity
Apart from the recordings we made last week, I decided it was best to include some additional renders to showcase our environments. In this sense, our trailer would consist of both the recordings on the VR headset and some renders from Unity.


In order to record some shots in Unity, I had to download two packages: cinematic studio and recorder. Whereas the first one enabled me to establish a timeline for my camera animation, the second one rendered my shots and exported them into videos.
Establishing Shots
For our trailer, I wanted to include establishing shots as they are used to introduce the environment and context of an animation. For this reason, I rendered wide shots to showcase the two monuments: Obelisk and Minar-e-Pakistan.
Creature Animations
Since our idea is to focus on the rebirth of Earth and explore how life evolved into different creatures, it was essential to feature some creature animations.
Part 3: Video Editing in Premiere Pro

The software I used to edit the trailer was Adobe Premiere Pro.
First, I chose a background music and then I edited the different video clips so that they would align with the rhythms and beats of the song.
I wanted the background music to be sad (to showcase the consequences of the climate apocalypse), yet inspiring and motivational (to communicate the idea that life will always find new ways to evolve).