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7.4 Week 4 FMP FMP & Thesis

Week 4: Previs Adaptation

Introduction

After editing the story in the past two weeks, I focused on adapting the previs animation according to the new script. What follows next is the new sequence I decided to include into my animation.

New Previs Adaptation

New Previs Adaptation

New Plot-Twist

As you can see in the video, I decided to include a plot twist into my animation to present the villain of the story.

As soon as Mr. Bones finds the pumpkin, he gets tricked and ends up trapped in a cage.

In the end, he manages to free himself and defeats the villain by distracting his horse.

Villain

Villain Stealing the Golden Pumpkin (Render)

New Villain

When it comes to the villain, I wanted the character to be a skeleton since the meaning behind the protagonist’s name [Skullchaser] implies that he goes after skulls. In this sense, the enemy is portrayed as a skeleton, who rides his skeleton horse. In addition, I wanted to present the villain from a low-angle shot to make him seem bigger and stronger.

Resolution

When it comes to the resolution of the animation, Skullchaser distracts the horse by throwing him a stone, which causes the villain to fall and break apart. The resolution of the climax is presented in a quick way as the animation is presented in form of a short episode.

Further Thoughts

From my personal perspective, adding this sequence was highly beneficial, as the plot-twist creates more suspense into the story. Rather than only fighting against the bats, Skullchaser has to face now a major villain in the story.

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