Introduction
This week, I focused on polishing the animation and cleaning up the poses of my character. I also had a feedback session with George, which will help me to improve my short film.
Spline Animation
IK/FK Switch: This week, I made sure to improve the scenes in which I made the IK/FK switch in the arms, which has been a major challenge because the movement between the frames was abrupt.
Turning Around: I also worked on improving the moment when the character turns towards the creatures (see frame 303). Last week, my leg and knee were broken, so I focused on adjusting the knee controllers.
Crawling Backwards: Furthermore, I focused on improving the crawling animation by adding a wobbly effect into the movements of my character. I also rotated the chest towards the sides where the hands were touching the floor.
Fix Camera: After receiving my feedback, I noticed that I had to adjust the position of the camera as it cuts off the hand of my character in frame 275. I must have moved it by accident, as last week I did not have this issue.
Replacing Placeholder Elements


Adjusting Proportions
Apart from polishing the animation, I also focused on replacing all the placeholder elements with the models I created last week (bed, door, frame and bookshelf). However, the most important aspect was to adjust the proportions between the character and the furniture in the room. In this way, the room now has a more stylized appearance and the sizes of the elements seem to be more accurate.
Further Comments
Next week, after polishing the character’s animation, I can start working on the creatures and get my final feedback session before the submission.